Last February 14th, Ubisoft’s long awaited game “For Honor” was launched worldwide, offering some innovations to the gamer world that many can love or hate..
The playability of For Honor may be a little slow at first, but after the player finds the rhythm, it can become something quite fast and fluid. The combat mode is something new for many, since it is out of the habit of many gamers. A real-time combat determined by reaction time and reflexes is a good recipe for the duels that this game provides, the sequences of combos also achieved its mark with the versatility it has to destroy your opponents or viceversa. Not to mention the customization of the character, at the level of the story is very poor, as it only lets you change the look for the end of the chapter (with that I mean the painting of the armor) and obviously the skills.
But in multiplayer mode we have to give credit because it is a fairly detailed customization, from our armor to our weapon, change the blade, grip among other things to find a good balance of stats really gives that touch of satisfaction in each of our heroes.
The history of For Honor is short and precise, we have a good explanation of the conflict as well as a good development of the same. But unfortunately it is very poor, in the sense that we do not have variety of characters for a conflict as big as the one presented to us, playing as the knights we only have 3 options as well with the Vikings; however with the samurai we only use 2, which in my opinion I see it wrong this being the last story arch.
For Honor has 3 multiplayer modes:
- Duel and Brawl: this mode has duels 1vs1 and 2vs2
- Deathmatch: team elimination 4vs4
- Domination: 4vs4 capturing points within a map
In Duel and Brawl mode is where you really can test the skills since we have to choose 2vs2 or 1vs1. If you want to go with your best friend then well, if you want to prove that you are the best then perfect any of the 2 modalities are good but there is also the option of vs AI (artificial intelligence). Multiplayer is really the attraction of the game and it is already at the option of anyone who buys the game, if you have it then you should go try it.
The graphics of For honor do not bring anything new to the table; the quality of the arenas and the characters are decent, comparing it to other games of the developers this is not the most good looking game they have made, but in general the most noticeable thing would be the design of the multiplayer maps – they’re all nice and they have at least a castle – but other than that we could say that in terms of graphics there was no innovation.
I will be honest, the soundtrack is repetitive, annoying and insipid; of course it’s a sound that gets along with the timeframe the game is happenin but after two or three matches I was already tired of it.
For Honor is a game that you can enjoy between for several hours, but unfortunately playing it will eventually bore you a lot (unless you really enjoy 1vs1) or you just don’t mind playing the same thing over and over again. The combat system is atractive but the reality is that only a few hours are enough to defend yourself in the multiplayer (which is the only thing that I find attractive of the game), but I will leave you to decide if you want to try the game out.
This review was made with the Xbox One version of the game. Translated by Angelica Lora.
Andres Garcia / GamersRD