We have major news today! The E3 opens to the public, not like last year; this time you can buy tickets. The first 1,000 people will cost $150 USD, after that it will be $250 USD.
ESA had to do it because business wasn’t looking good, a lot of companies opted out and they had to change the strategy. There’s been a huge controversy about this decision because it’s going to be harder to get more interviews, according to some independent journalists. Danny thinks that this strategy is more good than bad, but at the same time they have the right to make some changes. But they, as an independent media podcast, they have to adapt.
But you don’t have to worry, because ESA are going to make the process easy for everybody, exhibitors and visitors. It will be bad for bussines for them to make things more difficult.
They’re even admitting Youtube and Twitch streamers with a high number of followers to register as Media, making emphasis on the role that this kind of entertainment is having right now. Peter said that this is going to make things more difficult in general when you’re sitting in line trying to check out things or get into a booth. He also adds that E3 is not the type of place for the regular gamer to attend to. If you, as a regular gamer want to go to an event of this kind, he recommends to attend a PAX; since it’s more consumer oriented and there are multiple events throughout the whole year.
On top of that, he thinks that if they knew they were going to make this change, they should have announced it earlier, giving Media members more time to prepare and get used to the idea of finding more obstacles to get information.
Parris thinks is a mistake, making the appointments more difficult to get. They were hard to get before, now add 15,000 people to the bunch, even harder. He recommends to give a few days to the media only, that way every press individual can get their hands on everything they can without the public in the way. His worry is that press it’s not going to be able to get their job done properly.
He wants the public to be able to enjoy this kind of events, but at the same time he needs to deliver the content as a press member. He fears that the E3 is lose its relevance.
They agree that if E3 splits the Convention Center, one side to the public and other for the Media it wouldn’t work because exhibitors will have to split their boothsand double the costs. Also if they open early it wouldn’t work but maybe if they did the media could benefit from it.
The Soulkeeper: Interview
Danny Peña got the chance to interview Wesley, the Lead Animator for Soulkeeper VR. The game is designed to keep you on the edge of your seat all the time.
D: How long have you been working on the game? How difficult has it been as an independent studio?
W: I’ve been on the game for about 3 months now, the concept on this game 12 years. It was first thought for consoles, and with the emergence of VR, we moved the efforts to VR.
D: Why VR? Compared to the regular consoles?
W: Is a small market right now. We want to build something great for the audience. I have never played VR until I played Soulkeeper and I had to be part of it.
D: What got your attention in VR as a designer?
W: As an animator, you actually get to play the cinematics, you’re being a part of the actual action. Everything that I do as a designer affects you as a player.
D: How challenging it is to work on a VR game?
W: Is totally different. You have to get all the details from all angles. Is so time consuming but rewarding.
D: How can this game be available?
W: We now have a storefront in Steam VR Store. We are very close to releasing it.
D: Any advice for those independent developers that are trying to make their own stuff too?
W: Patience and quality. Make sure that what you do is something that you want to play.
I personally think that the E3 being open to the public is good in a way, because it gives fans the opportunity to attend an event of this kind; but at the same time I agree that this Convention is centered more for bussiness and Media/Press. So it’s going to be difficult for the journalists to get exclusive information.
We will have to see what ESA is going to do about it.
Gamertag Radio is hosted by Danny Peña, along with Parris Lilly and Peter Toledo.