A world destroyed and exposed to the mercy of technology, where only silence and darkness reign. People are enslaved to run mechanically through the streets, while every moment and second that passes the world becomes more gray and empty. This is the plot that promises Inside, the video game of the same developers of the famous game Limbo, created by Playdead. Inside, an adventure that will be filled with moments of extremely shocking violence, indifference, and some perversity in its history.
It features a young child whose fate is unknown altogether, where we have to make it through various obstacles and avoid getting stuck against multiple races to save our lives. Despite all this, we will support that if we die at times, have a new checkpoint placed fairly close to the last point of death.
In terms of gameplay, it’s a 2D platform game, this means that we can only move from left to right, like Limbo, but with a new emphasis on stealth and puzzle element more varied and complex. Objects in the background of the game often interact with the player, and since you’re just a child, you can only jump across the objects or manipulate them.
It seems as good a story as it is painted, but the inside can be a very frustrating experience when playing. Types Games platforms like this usually never be very demanding, but can become irritating when mixed with the challenges and puzzles so timed. Avobe this all, is a great challenge to take on.
As for the outlining of the game, the character animation is absolutely stunning. It’s amazing to feel the sense of struggle and effort that our hero goes through in the history. You can feel the fluidity of movement that takes the child, his jumps, and even their forced landings when falling from a certain height, this causes an essence of natural mobility, and that is very difficult to achieve in games nowadays.
On the other side, the background scenes sometimes seem to refer a bit to Limbo, as that could have been made from paper cutouts of that game. However, Playdead has shown once again, an amazing amount of detail and depth in each centimeter of the game.
Eventually the game will become a little monotonous, but regardless of that fact, the slight movements of the camera and changes in perspective help contribute consistently to the interesting composition and framing scenes of the game. Like Limbo, the whole thing has a soft approach, which makes it easy to forget that is constructed so sharp, and without realizing it, you’re watching a work of art in motion.
Inside is a game that go beyond of his predecessor Limbo, marking extraordinarily narrative in a subtle form, and their pure grim details that incentivize, the player’s attention from the first moment. There is no doubt that the game invites us to a dark and gloomy world where we will have to venture, and even build our own history as we watch the events that occur constantly. Although, at first we take some difficult gameplay of the game, I assure you that when you get familiar with it, you will enjoy an amazing title that will be remembered forever.
This review was made with the PC version of the game. Translated by Angelica Lora.
Deyner Polanco – GamersRD