Yes I know is a little late for an Overwatch review, but I think now is the best time since it’s free to play this weekend in all platforms; so let’s hope you get to enjoy this great game by Blizzard Entertainment.
“One of the most played betas of the year” next to the recent Battlefield 1 with all the components to be “one of the games of the year” – no, I’m not joking around – despite it doesn’t have a campaign mode it only takes one match to be fully smitten by this game. Of course everything depends if you really like the MOBA (Multiplayer Online Battle Arena) and shooter games.
Overwatch stands out more for its imagination and true love to the detail as they are in its interface of animations similar to the ones of Disney and Pixar films as much as the special attacks of each one of the 22 characters, as well as in Its diverse reloads of each weapon, small mappings for direct combat well drawn according to each character personality and exciting games very well made to the limited time of rounds, until arriving at a system of voices well done for each character with a touch of Charisma in each one.
Overwatch from the first moment invites to perform acts that not many shooter games do today “work as a team” as it has a catalog of characters as the saga Battlefield or Team Fortress where each has its specialty and each person has his purpose in the team, and good if you thought that so many characters to choose was going to complicate the game a little we just think that you need to find you right class (attack, defense, tank and support).
And that’s the good thing about Overwatch, it gives you a classification of heroes and villains that allows you to find your perfect game style and even learn more than one character mechanic and use them when needed. The weapons of each character also greatly influences the special powers that are recharged, so here every decision counts. A single misstep can mean a lot because the speed of the game is almost bordering the 60fps by which allows you to move easily and fluently depending on the character and allows you to make strategic plays with your team.
Now let’s talk about his “hidden story mode”. The franchise presents several animated shorts to understand what’s happening in the game, but when you start to play it has no resemblance. Example: Why can Winston and Reaper be on the same team if one is a hero and another villain?
I agree that they should reduce the price since it doesn’t have a campaign mode but oh well, we know how the industry works. At least we can enjoy the free weekend and decide for ourselves if we should buy it.
Here a short trailer:
This review was made with the PS4 version of the game. Translated by Angelica Lora
Misael Acosta | GamersRD