The improved version of PS4 of Sony will have an extra GB of RAM, as revealed by the chief architect of PS4 Pro, Mark Cerny. In an interview with IGN, Cerny explained that as the PS4 Pro is part of the next generation console of PlayStation 4, the company took “a different direction” to improve the hardware, when it is compared with the significant improvements in memory seen in a generation change.
In an interview with the IGN, Mark Cerny, the main architect of the PlayStation 4 and PlayStation 4 Pro, confessed that in addition to 8GB of GDDR5 RAM also present in the original, the new and more powerful console features 1GB of additional DDR3 RAM.
“We felt games needed a little more memory, about 10 percent more, so we added about 1GB of slow, conventional DRAM to the console,” Cerny said. He stressed that the standard PS4, when moving from one application to a game that resonates application in the memory system to allow can move between them. With PS4 Pro, the application moves to the extra gig of RAM when you go to a game, releasing almost a full gig of the remaining 8GB of GDDR5 RAM of the console.
Cerny said games of PS4 Pro can now use additional 512 mb, so 5.5 GB in total PS4 Pro, while the rest is used in the interface of Pro. He summed implying that there is benefit in memory, saying, that “games have just a little more memory, 512MB to be exact, and most of that is used for the various buffers needed when rendering high-resolution or higher-quality graphics, and the game assets… stay the same, they just look a heck of a lot better on the new console.”
PlayStation 4 Pro will release on November 10 with a price of $399 USD.